Devlog N°3


It's been a while since we did a Dev Log. Here are the most notable changes: Bezier curves were used for the computer-controlled reverse character movement. This character also leaves a trail as it moves.


Additionally, upon entering the portal, the color changes to a bluish tone to denote temporal inversion.

Finally, as you can see, we have the first iteration of the sprite for our main character

Get Time Hopper

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